Unreal Playground  

Go Back   Unreal Playground > Games > Unreal Tournament 2003/2004 > UT2K3/UT2K4 Mods/Mutators > Old Skool Monsta Toolz

Old Skool Monsta Toolz OSMT and the OSM Adventure gametype. Monsters and Puzzles and Traps! Oh, my!

Reply
 
Thread Tools Rate Thread Display Modes
Old 01-08-2010, 10:34 AM   #46
RastaBlastaX
Registered User
 
RastaBlastaX's Avatar
 
Join Date: Dec 2009
Posts: 2
Downloads: 3

Thanks man, yeah that helped, kinda.
I really suck at that scripting stuff though, don't think i ever used it lol.

I dunno in how far osmt is still being developed further (is this avaible for ut3?), but as an idea for future stuff, how about a "ScriptedCharacterFactory" which lets you define the model being used. And as an additional twist a field which can override the default "player behaviour" with a monster.
As an example: A "ScriptedCharacterFactory" with the Prototype "Jakob" and the "Behaviour" set to "SkaarjWarrior" would spawn Jakobs without weapons and movement/attack patterns of a skaarj warrior.
That way donks like me who can't script or model could use any existing playermodel, combine it with a certain monster behaviour and create endless variations of new monsters (if visually unarmed even some sort of "Civilians" are possible - gta unreal, hehe).

In the meantime i found some really cool monsterpacks though which offer a good variation and tons of monsters (Doom3 monster pack, YAY!). Just including them in a map is painful due to big filesizes.

Anyways, imo ut maps generally should make more use of the osmt mut, a few good placed monsters/npcs are bringing some vivid life into a map and help to increase the atmosphere.
RastaBlastaX is offline   Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT -5. The time now is 09:08 AM.


Powered by: vBulletin Version 3 something...
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Style and Content © 2001-2009 Unreal Playground